However there is also an unused alternative animation of Fireball:Įvery creature from vanilla version and Armageddon's Blade expansion have unused standing (breathing) animation. The game contains alternative animations of Berserker, Bless, Curse, Stone Skin, Cure, Dispell, Forgetfulness, Frost Ring, which are only slightly slower coming up and fading out than final. The name would later be reused for an ability of the Azure Dragon creature added in the Armageddon's Blade expansion, though that version of the ability has a different animation and effect (it makes the enemy randomly skip their turn). Later, I thought it was better to convert the mechanic into the Fear ability for the Azure Dragon." According to Greg Fulton, one of the devs : "The Fear spell was ‘cut’ because it was little more than ‘bad morale’ in another form. It's impossible to receive this spell by any means, although in unpatched versions of the game it could be randomly found in Pyramids. Penalty to movement is three times that of Basic Fear. Penalty to movement is twice that of Basic Fear. Spell Point cost is half that of Normal Fear. Strikes an enemy unit with such fear that it becomes unable to attack and nearly unable to move. It shares animation with Gorgons' Death Stare ability. 9.3 Armageddon's Blade Features in The Shadow of Death.9 Heroes of Might and Magic III: The Shadow of Death.8.1.2 Unused Faerie Dragon spellcasting sound.8 Heroes of Might and Magic III: Armageddon's Blade.7.3 Gremlin Rush and Instant Army Tactics.4.2 HoMM2 Spellcasting Sounds Leftovers.
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